- Build at 60
- 12/31/8
- Time to 60
- 34% less than no talents
- Key talent
- Stormstrike at 53
- Status
- Early
Overview
Enhancement Shaman puts 31 points into Enhancement, 12 points into Elemental and 8 points into Restoration by level 60, with no respec on the way.
Key talents: Stormstrike at 53.
Rage of the Farseer is left out on purpose: in our sim it does less for leveling than the same points spent elsewhere.
By our sim, this build gets you from 10 to 60 in about 34% less time than playing with no talents.
At level 40 most of your ability damage comes from Earth Shock (78%) and Frostbrand Weapon (22%).
Talent tree
Drag the level to watch the build grow. Tap a talent for what it does.Talent calculator code: 5205-2552320010551-053
Talent order
Each talent gets a tier for how much it helps this build level, by our sim: S best, A strong, B solid, C small, Filler needed to reach deeper talents.
- 10-20First, filler points:
Thundering Strikes 1-5C
Ancestral Knowledge 1-5C
Shamanistic Focus 1 AEnhancement, at level 20. A tier: a strong point for leveling. - 21-23
Mental Dexterity 1-3 SEnhancement. S tier: one of this build's best points for leveling. - 24-31First, filler points:
Totemic Focus 1-5
Mindfulness 1-3 SRestoration, at level 29. S tier: one of this build's best points for leveling. - 32-36
Convection 1-5 AElemental. A tier: a strong point for leveling. - 37-41
Reverberation 1-5 BElemental. B tier: a solid point for leveling. - 42-43
Concussion 1-2 CElemental. C tier: a small gain for leveling. - 44-47First, filler points:
Earth's Grasp 1
Flurry 1-3 BEnhancement, at level 45. B tier: a solid point for leveling. - 48-52
Toughness 1-5 BEnhancement. B tier: a solid point for leveling.
Rotation
Earth Shockon cooldown- Frostbrand Weaponweapon imbue, always on
Share of your ability damage
What our sim found levels best at this level with this build: DoTs once per mob, cooldowns on cooldown, and the rest on your best filler. Auto attacks are always on, so they are not listed.
Stat priority
MP5 > Intellect > Spirit > Strength > Spell power > Attack power > Agility
1% crit is worth about 2 MP5. 1% hit is worth about 1 MP5.
Stat values like Pawn: point for point, your best stat is 1.00 and the rest are worth that share of it. MP5 is mana regen per 5 seconds, as item tooltips show it. Your own gear shifts these: the Character page works them out for you.
Tips
- This build assumes a two-handed mace. Talents for other weapon types are skipped.
- At level 40, for the same item budget, Intellect helps most, then Spirit. Look for gear with those first.
- Some points (Earth's Grasp) are filler to reach the next tier; they do little for leveling on their own.
How this is made: a typical character at each level (Classic-like stats, quest greens for gear) pulling same-level mobs one at a time, with downtime counted. It is an early version, refined as players’ combat logs measure what each talent really does. Weapon assumed: two-handed mace.