- Build at 60
- 31/11/9
- Time to 60
- 34% less than no talents
- Key talent
- Passives only
- Status
- Early
Overview
Elemental Shaman puts 31 points into Elemental, 11 points into Enhancement and 9 points into Restoration by level 60, with no respec on the way.
No talent ability is worth building around here: the points go to passive bonuses.
Lava Burst is left out on purpose: in our sim it does less for leveling than the same points spent elsewhere.
By our sim, this build gets you from 10 to 60 in about 34% less time than playing with no talents.
At level 40 most of your ability damage comes from Earth Shock (45%), Lightning Bolt (36%) and Flame Shock (19%).
Talent tree
Drag the level to watch the build grow. Tap a talent for what it does.Talent calculator code: 55353315001-235000001-05301
Talent order
Each talent gets a tier for how much it helps this build level, by our sim: S best, A strong, B solid, C small, Filler needed to reach deeper talents.
- 10-20First, filler points:
Ancestral Knowledge 1-5B
Earth's Grasp 1-2
Thundering Strikes 1-3
Shamanistic Focus 1 SEnhancement, at level 20. S tier: one of this build's best points for leveling. - 21-25
Convection 1-5 AElemental. A tier: a strong point for leveling. - 26-28
Call of Flame 1-3 AElemental. A tier: a strong point for leveling. - 29-36First, filler points:
Totemic Focus 1-5
Mindfulness 1-3 SRestoration, at level 34. S tier: one of this build's best points for leveling. - 37
Tidal Focus 1 BRestoration. B tier: a solid point for leveling. - 38-39
Concussion 1-2 BElemental. B tier: a solid point for leveling. - 40-44
Reverberation 1-5 BElemental. B tier: a solid point for leveling. - 45-47
Concussion 3-5 BElemental. B tier: a solid point for leveling.
Rotation
Earth Shockon cooldown
Lightning Boltfiller
Flame Shockonce per mob
Share of your ability damage
What our sim found levels best at this level with this build: DoTs once per mob, cooldowns on cooldown, and the rest on your best filler. Auto attacks are always on, so they are not listed.
Stat priority
MP5 > Spell power > Intellect > Spirit
1% hit is worth about 3 MP5. 1% crit is worth about 1 MP5.
Stat values like Pawn: point for point, your best stat is 1.00 and the rest are worth that share of it. MP5 is mana regen per 5 seconds, as item tooltips show it. Your own gear shifts these: the Character page works them out for you.
Tips
- Put Flame Shock on each mob once: most mobs die before it needs refreshing.
- At level 40, for the same item budget, spell power helps most, then Intellect. Look for gear with those first.
- Some points (Earth's Grasp, Elemental Warding and Elemental Devastation and others) are filler to reach the next tier; they do little for leveling on their own.
How this is made: a typical character at each level (Classic-like stats, quest greens for gear) pulling same-level mobs one at a time, with downtime counted. It is an early version, refined as players’ combat logs measure what each talent really does.