- Build at 60
- 15/36/0
- Time to 60
- 18% less than no talents
- Key talent
- Riposte at 28
- Status
- Early
Overview
Combat Rogue puts 36 points into Combat and 15 points into Assassination by level 60, with no respec on the way.
Key talents: Riposte at 28.
Adrenaline Rush is left out on purpose: in our sim it does less for leveling than the same points spent elsewhere.
By our sim, this build gets you from 10 to 60 in about 18% less time than playing with no talents.
At level 40 most of your ability damage comes from Sinister Strike (56%), Eviscerate (37%) and Riposte (6%).
Talent tree
Drag the level to watch the build grow. Tap a talent for what it does.Talent calculator code: 025300005-3253332122151003
Talent order
Each talent gets a tier for how much it helps this build level, by our sim: S best, A strong, B solid, C small, Filler needed to reach deeper talents.
- 10-11
Improved Sinister Strike 1-2 SCombat. S tier: one of this build's best points for leveling. - 12-16
Malice 1-5 BAssassination. B tier: a solid point for leveling. - 17-22First, filler points:
Improved Eviscerate 1-3C
Precision 1-3 ACombat, at level 20. A tier: a strong point for leveling. - 23-28First, filler points:
Lightning Reflexes 1-2
Deflection 1-3
Riposte 1 BCombat, at level 28. B tier: a solid point for leveling. - 29-30First, filler points:
Lightning Reflexes 3
Flawless Execution 1 ACombat, at level 30. A tier: a strong point for leveling. - 31-42First, filler points:
Lightning Reflexes 4-5
Puncturing Wounds 1-3
Endurance 1-2
Dual Wield Specialization 1-2
Aggression 1-3 BCombat, at level 40. B tier: a solid point for leveling. - 43-52First, filler points:
Remorseless Attacks 1-2
Ruthlessness 1-3
Lethality 1-5 CAssassination, at level 48. C tier: a small gain for leveling. - 53-54
Improved Sprint 1-2 FillerCombat. Filler: little value on its own, but it moves you down the tree.
Rotation
Sinister Strikecombo point builder
Evisceratefinisher at 5 combo points
Riposteafter a parry
Share of your ability damage
What our sim found levels best at this level with this build: DoTs once per mob, cooldowns on cooldown, and the rest on your best filler. Auto attacks are always on, so they are not listed.
Stat priority
Stamina > Agility > Strength > Attack power > Spirit
1% hit is worth about 5 Stamina. 1% crit is worth about 3 Stamina.
Stat values like Pawn: point for point, your best stat is 1.00 and the rest are worth that share of it. MP5 is mana regen per 5 seconds, as item tooltips show it. Your own gear shifts these: the Character page works them out for you.
Tips
- This build assumes one-handed swords. Talents for other weapon types are skipped.
- Watch for Riposte: it only lights up after a parry, and it is cheap damage.
- At level 40, for the same item budget, Stamina helps most, then attack power. Look for gear with those first.
- Some points (Lightning Reflexes, Deflection and Dual Wield Specialization and others) are filler to reach the next tier; they do little for leveling on their own.
How this is made: a typical character at each level (Classic-like stats, quest greens for gear) pulling same-level mobs one at a time, with downtime counted. It is an early version, refined as players’ combat logs measure what each talent really does. Weapon assumed: one-handed swords.