- Build at 60
- 0/51/0
- Time to 60
- 30% less than no talents
- Key talent
- Scatter Shot at 31
- Status
- Early
Overview
Marksmanship Hunter puts 51 points into Marksmanship by level 60, with no respec on the way.
Key talents: Scatter Shot at 31.
Sniper Shot is left out on purpose: in our sim it does less for leveling than the same points spent elsewhere.
By our sim, this build gets you from 10 to 60 in about 30% less time than playing with no talents.
At level 40 most of your ability damage comes from Aimed Shot (27%), Pet (24%) and Multi-Shot (20%).
Talent tree
Drag the level to watch the build grow. Tap a talent for what it does.Talent calculator code: -3553552310550315
Talent order
Each talent gets a tier for how much it helps this build level, by our sim: S best, A strong, B solid, C small, Filler needed to reach deeper talents.
- 10-20First, filler points:
Lethal Attacks 1-5B
Hawk Eye 1-3
Improved Concussive Shot 1-2
Lone Wolf 1 SMarksmanship, at level 20. S tier: one of this build's best points for leveling. - 21-23
Careful Aim 1-3 AMarksmanship. A tier: a strong point for leveling. - 24-28
Efficiency 1-5 SMarksmanship. S tier: one of this build's best points for leveling. - 29-30
Careful Aim 4-5 AMarksmanship. A tier: a strong point for leveling. - 31
Scatter Shot 1 AMarksmanship. A tier: a strong point for leveling. - 32-34
Barrage 1-3 BMarksmanship. B tier: a solid point for leveling. - 35-39
Ranged Weapon Specialization 1-5 BMarksmanship. B tier: a solid point for leveling. - 40-42
Improved Stings 1-3 BMarksmanship. B tier: a solid point for leveling.
Rotation
Aimed Shoton cooldown
Multi-Shoton cooldown
Arcane Shoton cooldown
Serpent Stingonce per mob
Scatter Shoton cooldown
Share of your ability damage
What our sim found levels best at this level with this build: DoTs once per mob, cooldowns on cooldown, and the rest on your best filler. Auto attacks are always on, so they are not listed.
Stat priority
Agility > Intellect > MP5 > Spirit > Attack power
1% crit is worth about 4 Agility. 1% hit is worth about 4 Agility.
Stat values like Pawn: point for point, your best stat is 1.00 and the rest are worth that share of it. MP5 is mana regen per 5 seconds, as item tooltips show it. Your own gear shifts these: the Character page works them out for you.
Tips
- This build assumes a bow. Talents for other weapon types are skipped.
- Put Serpent Sting on each mob once: most mobs die before it needs refreshing.
- At level 40, for the same item budget, Agility helps most, then attack power. Look for gear with those first.
- Some points (Hawk Eye and Improved Concussive Shot) are filler to reach the next tier; they do little for leveling on their own.
How this is made: a typical character at each level (Classic-like stats, quest greens for gear) pulling same-level mobs one at a time, with downtime counted. It is an early version, refined as players’ combat logs measure what each talent really does. Weapon assumed: bow.