- Build at 60
- 31/20/0
- Time to 60
- 24% less than no talents
- Key talent
- Summon Hawk at 45
- Status
- EarlyPet estimated
Overview
Beast Mastery Hunter puts 31 points into Beast Mastery and 20 points into Marksmanship by level 60, with no respec on the way.
Key talents: Summon Hawk at 45.
Bestial Wrath is left out on purpose: in our sim it does less for leveling than the same points spent elsewhere.
By our sim, this build gets you from 10 to 60 in about 24% less time than playing with no talents.
At level 40 most of your ability damage comes from Pet (35%), Multi-Shot (27%) and Arcane Shot (23%).
Talent tree
Drag the level to watch the build grow. Tap a talent for what it does.Talent calculator code: 55232215041001-325305011
Talent order
Each talent gets a tier for how much it helps this build level, by our sim: S best, A strong, B solid, C small, Filler needed to reach deeper talents.
- 10-20First, filler points:
Lethal Attacks 1-5A
Hawk Eye 1-3
Improved Concussive Shot 1-2
Lone Wolf 1 SMarksmanship, at level 20. S tier: one of this build's best points for leveling. - 21-25
Careful Aim 1-5 AMarksmanship. A tier: a strong point for leveling. - 26-28
Improved Stings 1-3 BMarksmanship. B tier: a solid point for leveling. - 29
Improved Arcane Shot 1 BMarksmanship. B tier: a solid point for leveling. - 30-45First, filler points:
Deadly Aspects 1-5
Endurance Training 1-5
Focused Fire 1-2
Pathfinding 1-2
Bestial Swiftness 1
Summon Hawk 1 CBeast Mastery, at level 45. C tier: a small gain for leveling. - 46-50First, filler points:
Unleashed Fury 1-4
Bestial Discipline 1 CBeast Mastery, at level 50. C tier: a small gain for leveling. - 51-53
Improved Aspect of the Monkey 1-3 FillerBeast Mastery. Filler: little value on its own, but it moves you down the tree. - 54-55
Improved Revive Pet 1-2 FillerBeast Mastery. Filler: little value on its own, but it moves you down the tree.
Rotation
Multi-Shoton cooldown
Arcane Shoton cooldown
Serpent Stingonce per mob
Share of your ability damage
What our sim found levels best at this level with this build: DoTs once per mob, cooldowns on cooldown, and the rest on your best filler. Auto attacks are always on, so they are not listed.
Stat priority
Agility > Stamina > Intellect > Attack power > Spirit
1% crit is worth about 3 Agility. 1% hit is worth about 3 Agility.
Stat values like Pawn: point for point, your best stat is 1.00 and the rest are worth that share of it. MP5 is mana regen per 5 seconds, as item tooltips show it. Your own gear shifts these: the Character page works them out for you.
Tips
- This build assumes a bow. Talents for other weapon types are skipped.
- Put Serpent Sting on each mob once: most mobs die before it needs refreshing.
- At level 40, for the same item budget, Agility helps most, then Stamina. Look for gear with those first.
- Some points (Hawk Eye, Improved Concussive Shot and Deadly Aspects and others) are filler to reach the next tier; they do little for leveling on their own.
How this is made: a typical character at each level (Classic-like stats, quest greens for gear) pulling same-level mobs one at a time, with downtime counted. It is an early version, refined as players’ combat logs measure what each talent really does. Weapon assumed: bow.