- Build at 60
- 36/5/10
- Time to 60
- 32% less than no talents
- Key talent
- Insect Swarm at 25
- Status
- Early
Overview
Balance Druid puts 36 points into Balance, 10 points into Restoration and 5 points into Feral Combat by level 60, with no respec on the way.
Key talents: Insect Swarm at 25.
Moonkin Form is left out on purpose: in our sim it does less for leveling than the same points spent elsewhere.
By our sim, this build gets you from 10 to 60 in about 32% less time than playing with no talents.
At level 40 most of your ability damage comes from Starfire (59%), Moonfire (25%) and Insect Swarm (15%).
Talent tree
Drag the level to watch the build grow. Tap a talent for what it does.Talent calculator code: 553222011550005-05-505
Talent order
Each talent gets a tier for how much it helps this build level, by our sim: S best, A strong, B solid, C small, Filler needed to reach deeper talents.
- 10-14
Improved Wrath 1-5 SBalance. S tier: one of this build's best points for leveling. - 15-17
Moonglow 1-3 SBalance. S tier: one of this build's best points for leveling. - 18-19
Improved Moonfire 1-2 ABalance. A tier: a strong point for leveling. - 20
Nature's Reach 1 ABalance. A tier: a strong point for leveling. - 21-25First, filler points:
Nature's Reach 2A
Genesis 1-3C
Insect Swarm 1 BBalance, at level 25. B tier: a solid point for leveling. - 26-30
Improved Starfire 1-5 BBalance. B tier: a solid point for leveling. - 31-33First, filler points:
Nature's Majesty 1-2
Nature's Splendor 1 BBalance, at level 33. B tier: a solid point for leveling. - 34-39First, filler points:
Genesis 4C
Moonfury 1-5 ABalance, at level 35. A tier: a strong point for leveling.
Rotation
Starfirefiller
Moonfireonce per mob
Insect Swarmonce per mob
Share of your ability damage
What our sim found levels best at this level with this build: DoTs once per mob, cooldowns on cooldown, and the rest on your best filler. Auto attacks are always on, so they are not listed.
Stat priority
Spell power > Intellect > MP5 > Spirit
1% crit is worth about 1 Spell power.
Stat values like Pawn: point for point, your best stat is 1.00 and the rest are worth that share of it. MP5 is mana regen per 5 seconds, as item tooltips show it. Your own gear shifts these: the Character page works them out for you.
Tips
- Put Moonfire on each mob once: most mobs die before it needs refreshing.
- At level 40, for the same item budget, spell power helps most, then Intellect. Look for gear with those first.
- Some points (Nature's Focus) are filler to reach the next tier; they do little for leveling on their own.
How this is made: a typical character at each level (Classic-like stats, quest greens for gear) pulling same-level mobs one at a time, with downtime counted. It is an early version, refined as players’ combat logs measure what each talent really does.