- Build at 60
- 31/10/10
- Time to 60
- 27% less than no talents
- Key talent
- Mortal Strike at 45
- Status
- Early
Overview
Arms Warrior puts 31 points into Arms, 10 points into Fury and 10 points into Protection by level 60, with no respec on the way.
Key talents: Mortal Strike at 45.
By our sim, this build gets you from 10 to 60 in about 27% less time than playing with no talents.
At level 40 most of your ability damage comes from Overpower (35%), Slam (34%) and Deep Wounds (11%).
Talent tree
Drag the level to watch the build grow. Tap a talent for what it does.Talent calculator code: 35300203132510201-0505-0505
Talent order
Each talent gets a tier for how much it helps this build level, by our sim: S best, A strong, B solid, C small, Filler needed to reach deeper talents.
- 10-35First, filler points:
Improved Rend 1-3B
Improved Heroic Strike 1-3B
Deflection 1-5
Improved Overpower 1-2
Deep Wounds 1-3
Spearing Strike 1
Two-Handed Weapon Specialization 1-3
Impale 1-2
Bloodthrill 1-3
Improved Slam 1 BArms, at level 35. B tier: a solid point for leveling. - 36-37
Bloodthrill 4-5 SArms. S tier: one of this build's best points for leveling. - 38-42
Cruelty 1-5 AFury. A tier: a strong point for leveling. - 43-45First, filler points:
Improved Slam 2B
Sweeping Strikes 1
Mortal Strike 1 AArms, at level 45. A tier: a strong point for leveling. - 46-50
Unbridled Wrath 1-5 CFury. C tier: a small gain for leveling. - 51-60First, filler points:
Anticipation 1-5
Toughness 1-5 CProtection, at level 56. C tier: a small gain for leveling.
Rotation
Overpowerafter the mob dodges or Bloodthrill lights it up
Slamon cooldown, pauses auto attacks 1.3 s
Spearing Strikeon cooldown
Rendonce per mob
Victory Rushright after each kill, on the next mob
Share of your ability damage
What our sim found levels best at this level with this build: DoTs once per mob, cooldowns on cooldown, and the rest on your best filler. Auto attacks are always on, so they are not listed.
Stat priority
Strength > Stamina > Attack power > Agility > Spirit
1% crit is worth about 6 Strength. 1% hit is worth about 5 Strength.
Stat values like Pawn: point for point, your best stat is 1.00 and the rest are worth that share of it. MP5 is mana regen per 5 seconds, as item tooltips show it. Your own gear shifts these: the Character page works them out for you.
Tips
- This build assumes a two-handed sword. Talents for other weapon types are skipped.
- Put Rend on each mob once: most mobs die before it needs refreshing.
- Watch for Overpower: it only lights up after the mob dodges or Bloodthrill lights it up, and it is cheap damage.
- At level 40, for the same item budget, Strength helps most, then attack power. Look for gear with those first.
- Some points (Deflection, Sweeping Strikes and Anticipation) are filler to reach the next tier; they do little for leveling on their own.
How this is made: a typical character at each level (Classic-like stats, quest greens for gear) pulling same-level mobs one at a time, with downtime counted. It is an early version, refined as players’ combat logs measure what each talent really does. Weapon assumed: two-handed sword.