- Build at 60
- 20/0/31
- Time to 60
- 27% less than no talents
- Key talent
- Seal of Command at 20
- Status
- Early
Overview
Retribution Paladin puts 31 points into Retribution and 20 points into Holy by level 60, with no respec on the way.
Key talents: Seal of Command at 20.
By our sim, this build gets you from 10 to 60 in about 27% less time than playing with no talents.
At level 40 most of your ability damage comes from Seal of Command procs (43%), Judgement (26%) and Holy Strike (25%).
Talent tree
Drag the level to watch the build grow. Tap a talent for what it does.Talent calculator code: 255301003001--5522532100123
Talent order
Each talent gets a tier for how much it helps this build level, by our sim: S best, A strong, B solid, C small, Filler needed to reach deeper talents.
- 10-20First, filler points:
Deflection 1-5
Benediction 1-5
Seal of Command 1 SRetribution, at level 20. S tier: one of this build's best points for leveling. - 21-39First, filler points:
Improved Holy Strike 1-2B
Divine Strength 1-5C
Divine Intellect 1-5C
Healing Light 1-3
Reverence 1-3
Illumination 1 AHoly, at level 39. A tier: a strong point for leveling. - 40-44First, filler points:
Holy Conduit 1-2B
Conviction 1-2C
Sacred Arbiter 1 ARetribution, at level 44. A tier: a strong point for leveling. - 45-46
Crusade 1-2 ARetribution. A tier: a strong point for leveling. - 47-51First, filler points:
Conviction 3-4C
Two-Handed Weapon Specialization 1-3 SRetribution, at level 49. S tier: one of this build's best points for leveling. - 52
Improved Seals 1 BHoly. B tier: a solid point for leveling. - 53
Conviction 5 CRetribution. C tier: a small gain for leveling. - 54-55
Improved Judgement 1-2 FillerRetribution. Filler: little value on its own, but it moves you down the tree.
Rotation
- Judgementon cooldown (in Forever it no longer uses up your seal)
Holy Strikeon cooldown
Exorcismon cooldown against Undead and Demons
Share of your ability damage
What our sim found levels best at this level with this build: DoTs once per mob, cooldowns on cooldown, and the rest on your best filler. Auto attacks are always on, so they are not listed.
Stat priority
MP5 > Strength > Spirit > Attack power > Intellect > Agility
1% crit is worth about 1 MP5. 1% hit is worth about 1 MP5.
Stat values like Pawn: point for point, your best stat is 1.00 and the rest are worth that share of it. MP5 is mana regen per 5 seconds, as item tooltips show it. Your own gear shifts these: the Character page works them out for you.
Tips
- This build assumes a two-handed sword. Talents for other weapon types are skipped.
- At level 40, for the same item budget, Strength helps most, then attack power. Look for gear with those first.
- Some points (Deflection, Illumination and Vindication and others) are filler to reach the next tier; they do little for leveling on their own.
How this is made: a typical character at each level (Classic-like stats, quest greens for gear) pulling same-level mobs one at a time, with downtime counted. It is an early version, refined as players’ combat logs measure what each talent really does. Weapon assumed: two-handed sword.