LootsageWoW Forever
Leveling guide, 10 to 60

Fire Mage

Build at 60
2/46/3
Time to 60
18% less than no talents
Key talent
Passives only
Status
Early

Overview

Fire Mage puts 46 points into Fire, 3 points into Frost and 2 points into Arcane by level 60, with no respec on the way.

No talent ability is worth building around here: the points go to passive bonuses.

By our sim, this build gets you from 10 to 60 in about 18% less time than playing with no talents.

At level 40 most of your ability damage comes from Fireball + wand (61%), Fire Blast (24%) and Pyroblast (Hot Streak) (15%).

Talent tree

Drag the level to watch the build grow. Tap a talent for what it does.
2 / 46 / 3 · this level: Combustion 1
Arcane2
Fire46
Frost3
Tap a talent to see its tooltip and why it is in the build.

Talent calculator code: 2-23552333132133151-003

Talent order

Each talent gets a tier for how much it helps this build level, by our sim: S best, A strong, B solid, C small, Filler needed to reach deeper talents.

  1. 10-11
    Improved Fireball 1-2 A
    Fire. A tier: a strong point for leveling.
  2. 12-13
    Wand Specialization 1-2 A
    Arcane. A tier: a strong point for leveling.
  3. 14-16
    Improved Fireball 3-5 A
    Fire. A tier: a strong point for leveling.
  4. 17-28
    First, filler points:
    • Incineration 1-3C
    • Wake of Fire 1-2C
    • Ignite 1-5
    • Pyroblast 1
    Hot Streak 1 B
    Fire, at level 28. B tier: a solid point for leveling.
  5. 29-31
    Elemental Precision 1-3 B
    Frost. B tier: a solid point for leveling.
  6. 32-44
    First, filler points:
    • Flame Throwing 1-2
    • Impact 1-3
    • Burning Soul 1-3
    Fire Power 1-5 S
    Fire, at level 40. S tier: one of this build's best points for leveling.
  7. 45-47
    Critical Mass 1-3 B
    Fire. B tier: a solid point for leveling.
  8. 48-50
    Improved Flamestrike 1-3 Filler
    Fire. Filler: little value on its own, but it moves you down the tree.

Rotation

  1. Fireball + wand
    filler, wand when low on mana
  2. Fire Blast
    on cooldown
  3. Pyroblast (Hot Streak)
    after 3 crits (Hot Streak makes it a fast cast)

Share of your ability damage

  • Fireball + wand61%
  • Fire Blast24%
  • Pyroblast (Hot Streak)15%

What our sim found levels best at this level with this build: DoTs once per mob, cooldowns on cooldown, and the rest on your best filler. Auto attacks are always on, so they are not listed.

Stat priority

Spell power > Intellect > MP5 > Stamina > Spirit

  • Spell power1.00
  • Intellect0.86
  • MP50.60
  • Stamina0.21
  • Spirit0.14

1% crit is worth about 1 Spell power.

Stat values like Pawn: point for point, your best stat is 1.00 and the rest are worth that share of it. MP5 is mana regen per 5 seconds, as item tooltips show it. Your own gear shifts these: the Character page works them out for you.

Tips

  • Wand mobs down when you run low on mana: it beats drinking more often.
  • Watch for Pyroblast (Hot Streak): it only lights up after 3 crits (Hot Streak makes it a fast cast), and it is cheap damage.
  • At level 40, for the same item budget, spell power helps most, then Intellect. Look for gear with those first.
  • Some points (Ignite, Hot Streak and Flame Throwing and others) are filler to reach the next tier; they do little for leveling on their own.

How this is made: a typical character at each level (Classic-like stats, quest greens for gear) pulling same-level mobs one at a time, with downtime counted. It is an early version, refined as players’ combat logs measure what each talent really does.